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I

inElligibleToTakeSeat - Static variable in class io.sockit.gameserver.bot.ErrorCodes
ErrorCode sent by the server when Bot attempts to take seat and is not eligible to take seat
instanceLock - Variable in class io.sockit.gameserver.AbstractBot
 
invalidateAction(String, JsonObject) - Method in class io.sockit.gameserver.Room
Sets the errorDescription and errorData that is sent to client when the action is not valid.
invalidGameName - Static variable in class io.sockit.gameserver.bot.ErrorCodes
ErrorCode sent by the server when Bot attempts to enter a game which does not exist on the server
invalidLocation - Static variable in class io.sockit.gameserver.bot.ErrorCodes
Error code sent by the server when Bot attempts to getRooms from a location which does not exist on the server
invalidLoginData - Static variable in class io.sockit.gameserver.bot.ErrorCodes
ErrorCode sent by the server when the data sent by the Bot with the login message is not valid.
invalidSeatNo - Static variable in class io.sockit.gameserver.bot.ErrorCodes
ErrorCode sent by the server when Bot attempts to sit a a seat which does not exist
io.sockit.gameserver - package io.sockit.gameserver
This is the core package for the Sockit Multiplayer Game (Server) Engine and provides the classes necessary to implement the server side of a multiplayer turn based game.
io.sockit.gameserver.bot - package io.sockit.gameserver.bot
This is the core package for the Sockit Game Bot and provides the classes necessary to create bots running on the server side of a multiplayer turn based game.
isActive() - Method in class io.sockit.gameserver.bot.Player
Returns true if the player is an active player (taking part in the current game play)
isActive() - Method in class io.sockit.gameserver.Player
Checks if the player is still active in the current game play.
isActivePlayer() - Method in class io.sockit.gameserver.bot.Bot
Checks if this Bot is an active player.
isBot - Variable in class io.sockit.gameserver.User
determines if this User is a bot
isCurTurn() - Method in class io.sockit.gameserver.bot.Bot
Returns true if the current turn belongs to this Bot.
isCurTurn() - Method in class io.sockit.gameserver.bot.Player
Returns true if the current turn is the players turn
isCurTurnPlayer() - Method in class io.sockit.gameserver.Player
Checks if the current turn is the player's or not
isDestroyed() - Method in class io.sockit.gameserver.Location
returns whether room is destroyed or not
isGamePlayEnding() - Method in class io.sockit.gameserver.bot.Room
Returns true if gamePlay is ending in this room
isGamePlayEnding() - Method in class io.sockit.gameserver.Room
Checks whether Game play is ending or not.
isGamePlayInProgress() - Method in class io.sockit.gameserver.bot.Bot
Checks if Game play is in progress.
isGamePlayInProgress() - Method in class io.sockit.gameserver.bot.Room
Returns true if gamePlay is in progress in this room
isGamePlayInProgress() - Method in class io.sockit.gameserver.Room
Returns whther a game play is in progress or not in the room
isIngame() - Method in class io.sockit.gameserver.Session
returns true if session is taking part in a game being played in the room
isLoggedIn() - Method in class io.sockit.gameserver.bot.Bot
Returns whether this Bot is loggedIn to the server or not
isPrivate() - Method in class io.sockit.gameserver.Room
Returns whether room is private or not
isProfilePictureEnabled() - Method in class io.sockit.gameserver.User
Determines if profile picture is enabled
isSameAsBot(Bot) - Method in class io.sockit.gameserver.bot.Player
Returns true if the player belongs to the specified bot
isSeated() - Method in class io.sockit.gameserver.bot.Bot
Checks if this Bot is seated.
isSeated() - Method in class io.sockit.gameserver.Session
Returns true if the session is seated
isSeated(Session) - Method in class io.sockit.gameserver.Room
Returns whether the specified client session is seated or not
isSeatFree(int) - Method in class io.sockit.gameserver.bot.Room
Returns true if the seat number is free
isSpectator() - Method in class io.sockit.gameserver.bot.Bot
Checks if Bot is a spectator.
isSpectator() - Method in class io.sockit.gameserver.Session
Returns true if the session is a spectator - i.e.
isSpectator(Session) - Method in class io.sockit.gameserver.Room
returns whether specified client session is a spectator or not.
iterator() - Method in class io.sockit.gameserver.bot.Room
Returns an iterator which iterates through all the players in the room
iterator() - Method in interface io.sockit.gameserver.DataStore
Returns a DataIterator whish iterates over all the entries in the dataStore
iterator() - Method in class io.sockit.gameserver.LevelDbStore
 
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