Index
A B C D E F G H I J L M N O P R S T U V W
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All Classes All Packages
All Classes All Packages
I
- inElligibleToTakeSeat - Static variable in class io.sockit.gameserver.bot.ErrorCodes
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ErrorCode sent by the server when Bot attempts to take seat and is not eligible to take seat
- instanceLock - Variable in class io.sockit.gameserver.AbstractBot
- invalidateAction(String, JsonObject) - Method in class io.sockit.gameserver.Room
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Sets the errorDescription and errorData that is sent to client when the action is not valid.
- invalidGameName - Static variable in class io.sockit.gameserver.bot.ErrorCodes
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ErrorCode sent by the server when Bot attempts to enter a game which does not exist on the server
- invalidLocation - Static variable in class io.sockit.gameserver.bot.ErrorCodes
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Error code sent by the server when Bot attempts to getRooms from a location which does not exist on the server
- invalidLoginData - Static variable in class io.sockit.gameserver.bot.ErrorCodes
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ErrorCode sent by the server when the data sent by the Bot with the login message is not valid.
- invalidSeatNo - Static variable in class io.sockit.gameserver.bot.ErrorCodes
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ErrorCode sent by the server when Bot attempts to sit a a seat which does not exist
- io.sockit.gameserver - package io.sockit.gameserver
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This is the core package for the Sockit Multiplayer Game (Server) Engine and provides the classes necessary to implement the server side of a multiplayer turn based game.
- io.sockit.gameserver.bot - package io.sockit.gameserver.bot
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This is the core package for the Sockit Game Bot and provides the classes necessary to create bots running on the server side of a multiplayer turn based game.
- isActive() - Method in class io.sockit.gameserver.bot.Player
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Returns true if the player is an active player (taking part in the current game play)
- isActive() - Method in class io.sockit.gameserver.Player
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Checks if the player is still active in the current game play.
- isActivePlayer() - Method in class io.sockit.gameserver.bot.Bot
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Checks if this Bot is an active player.
- isBot - Variable in class io.sockit.gameserver.User
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determines if this User is a bot
- isCurTurn() - Method in class io.sockit.gameserver.bot.Bot
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Returns true if the current turn belongs to this Bot.
- isCurTurn() - Method in class io.sockit.gameserver.bot.Player
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Returns true if the current turn is the players turn
- isCurTurnPlayer() - Method in class io.sockit.gameserver.Player
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Checks if the current turn is the player's or not
- isDestroyed() - Method in class io.sockit.gameserver.Location
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returns whether room is destroyed or not
- isGamePlayEnding() - Method in class io.sockit.gameserver.bot.Room
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Returns true if gamePlay is ending in this room
- isGamePlayEnding() - Method in class io.sockit.gameserver.Room
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Checks whether Game play is ending or not.
- isGamePlayInProgress() - Method in class io.sockit.gameserver.bot.Bot
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Checks if Game play is in progress.
- isGamePlayInProgress() - Method in class io.sockit.gameserver.bot.Room
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Returns true if gamePlay is in progress in this room
- isGamePlayInProgress() - Method in class io.sockit.gameserver.Room
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Returns whther a game play is in progress or not in the room
- isIngame() - Method in class io.sockit.gameserver.Session
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returns true if session is taking part in a game being played in the room
- isLoggedIn() - Method in class io.sockit.gameserver.bot.Bot
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Returns whether this Bot is loggedIn to the server or not
- isPrivate() - Method in class io.sockit.gameserver.Room
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Returns whether room is private or not
- isProfilePictureEnabled() - Method in class io.sockit.gameserver.User
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Determines if profile picture is enabled
- isSameAsBot(Bot) - Method in class io.sockit.gameserver.bot.Player
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Returns true if the player belongs to the specified bot
- isSeated() - Method in class io.sockit.gameserver.bot.Bot
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Checks if this Bot is seated.
- isSeated() - Method in class io.sockit.gameserver.Session
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Returns true if the session is seated
- isSeated(Session) - Method in class io.sockit.gameserver.Room
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Returns whether the specified client session is seated or not
- isSeatFree(int) - Method in class io.sockit.gameserver.bot.Room
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Returns true if the seat number is free
- isSpectator() - Method in class io.sockit.gameserver.bot.Bot
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Checks if Bot is a spectator.
- isSpectator() - Method in class io.sockit.gameserver.Session
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Returns true if the session is a spectator - i.e.
- isSpectator(Session) - Method in class io.sockit.gameserver.Room
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returns whether specified client session is a spectator or not.
- iterator() - Method in class io.sockit.gameserver.bot.Room
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Returns an iterator which iterates through all the players in the room
- iterator() - Method in interface io.sockit.gameserver.DataStore
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Returns a DataIterator whish iterates over all the entries in the dataStore
- iterator() - Method in class io.sockit.gameserver.LevelDbStore
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