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C

cancelAutoStartGamePlay() - Method in class io.sockit.gameserver.Room
Prevents new game play from auto starting after a Game play ends.
cancelStartGamePlay() - Method in class io.sockit.gameserver.Room
Cancels new Game play before first turn.
canJoinGamePlay() - Method in class io.sockit.gameserver.Player
called in startGamePlay() to check if player is allowed to play (takePart) in the new game play
canPlayTurn() - Method in class io.sockit.gameserver.Player
Called to check if player can play turn or not.
canSeatBeTaken(Session, int, JsonObject) - Method in class io.sockit.gameserver.Room
Callback called when a session takes seat to check whether session should be allowed to take seat or not.
changeAvtar(int) - Method in class io.sockit.gameserver.bot.Bot
Attempts to Change the avtarId of this Bot
changeEmailId(String) - Method in class io.sockit.gameserver.User
Changes the user's email id
changeOtherId(String) - Method in class io.sockit.gameserver.User
Chanes a user's other id
close() - Method in interface io.sockit.gameserver.DataStore
Closes the database
close() - Method in class io.sockit.gameserver.LevelDbStore
Closes the database
close() - Method in class io.sockit.gameserver.Session
Closes the session and disconnects the client
closeSocket() - Method in class io.sockit.gameserver.AbstractBot
 
compareTo(Room) - Method in class io.sockit.gameserver.Room
Compares this object with the specified object for order.
CompressibleData - Interface in io.sockit.gameserver
This is the super interface for User Data that can be saved in the Server database
createArrayBuilder() - Static method in class io.sockit.gameserver.JsonUtil
Creates a JsonArrayBuilder that handles nulls gracefully
createArrayBuilder(Collection<?>) - Static method in class io.sockit.gameserver.JsonUtil
Creates a JsonArrayBuilder that handles nulls gracefully
createArrayBuilder(JsonArray) - Static method in class io.sockit.gameserver.JsonUtil
Creates a JsonArrayBuilder that handles nulls gracefully
createObjectBuilder() - Static method in class io.sockit.gameserver.JsonUtil
Creates a JsonObjectBuilder that handles nulls gracefully
createObjectBuilder(JsonObject) - Static method in class io.sockit.gameserver.JsonUtil
Creates a JsonObjectBuilder that handles nulls gracefully
createPrivateRoom(User, int, int, JsonObject) - Method in class io.sockit.gameserver.Game
Creates a private room for a user if one does not exist.
createPublicRoom(String, String, RoomType, int, int, JsonObject) - Method in class io.sockit.gameserver.Game
Creates a public room.
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