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A

AbstractBot - Class in io.sockit.gameserver
Super class for Bot class for internal use.
AbstractBot() - Constructor for class io.sockit.gameserver.AbstractBot
 
actionPlayed(String, JsonObject) - Method in class io.sockit.gameserver.Room
Sends turnPlayed or outOfTurnPlayed event/message to clients.
activeBotPlayerCount() - Method in class io.sockit.gameserver.Room
The number of bot players active in the current game play - (i.e number of bot players who have not exited the game play)
activeNonBotPlayerCount() - Method in class io.sockit.gameserver.Room
The number of non bot players active in the current game play.
activePlayerCount() - Method in class io.sockit.gameserver.Room
The number of players active (i.e.
addHttpResponseHeader(String, String) - Method in class io.sockit.gameserver.WebResource
Add an http response header to this resource.
addNewLocation(String) - Method in class io.sockit.gameserver.Game
This method adds a new location to the Game
addRoom(Room) - Method in class io.sockit.gameserver.Location
adds a room to this location
afterGamePlayEnded() - Method in class io.sockit.gameserver.Room
Event-Handler/Callback called after game play has ended and endGamePlay message has been sent to clients.
afterGamePlayStarted() - Method in class io.sockit.gameserver.Room
Event-Handler/Callback called after new game play message is sent - should return the first turn player
afterRoomDestroyed() - Method in class io.sockit.gameserver.Room
Event-Handler/Callback called after Room is Destroyed and destroyed event/message is sent to clients.
afterSeatLeft(Player, boolean, int, boolean, boolean) - Method in class io.sockit.gameserver.Room
Event-Handler/Callback called after seat left message is sent
afterSeatTaken(Player) - Method in class io.sockit.gameserver.Room
Event-Handler/Callback called after seatTaken message is sent.
afterTurnPlayed(Player, String, JsonObject) - Method in class io.sockit.gameserver.Room
Event-Handler/Callback called after player plays turn.
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