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O

onAvtarChangedOfOtherPlayer(Bot, Player, int, Room) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onAvtarChangedOfOtherPlayer(Bot, Player, int, Room) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the avtar of another player is changed
onAvtarChangedOfSelf(Bot, int) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onAvtarChangedOfSelf(Bot, int) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the avtar of the user loggedIn via this bot changes
onCantJoinGamePlay() - Method in class io.sockit.gameserver.Player
EventHandler/CallBack when player can't join the game play.
onEnterGame(Session, boolean) - Method in class io.sockit.gameserver.Game
Event-Handler/Callback - called when a client session enters the Game (i.e.
onError(Bot, int, String) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onError(Bot, int, String) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when an error is triggered on the server.
onExitGame(Session) - Method in class io.sockit.gameserver.Game
Event-Handler/Callback - called when a client session exits the Game (i.e.
onGameAction(Bot, String, JsonObject, Room) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onGameAction(Bot, String, JsonObject, Room) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when a game action occurs in the game.
onGamePlayEnded(Bot, Room, JsonObject) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onGamePlayEnded(Bot, Room, JsonObject) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when game play ends in the room
onGamePlayStarted(Bot, Room) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onGamePlayStarted(Bot, Room) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when game play starts in the room
onGetLocations(Bot, String, List<String>) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onGetLocations(Bot, String, List<String>) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the Bot receives the location list from the Server
onGetRooms(Bot, String, String, RoomType, List<RoomInfo>) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onGetRooms(Bot, String, String, RoomType, List<RoomInfo>) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the Bot receives the room list from the Server
onInvalidAction(Bot, String, String, JsonObject, Room, boolean) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onInvalidAction(Bot, String, String, JsonObject, Room, boolean) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when an action played by the Bot is not valid
onLoggedIn(Bot) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onLoggedIn(Bot) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the Bot successfully logins into the server
onLoggedIn(Session, boolean) - Method in interface io.sockit.gameserver.SessionListener
Event-Handler/Callback called when user logins
onLoggedOff(Session) - Method in interface io.sockit.gameserver.SessionListener
Event-Handler/Callback called when user logffs
onLoggedOut(Bot) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onLoggedOut(Bot) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the Bot successfully logouts from the server
onMesg(Session, String, byte[]) - Method in interface io.sockit.gameserver.SessionListener
Event-Handler/Callback called when server receives a custom binary message from the client
onMesg(Session, String, String) - Method in interface io.sockit.gameserver.SessionListener
Event-Handler/Callback called when server receives a custom text message from the client
onMesg(Session, String, JsonObject) - Method in interface io.sockit.gameserver.SessionListener
Event-Handler/Callback called when server receives a custom json message from the client
onMessageReceivedBytes(Bot, String, byte[]) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onMessageReceivedBytes(Bot, String, byte[]) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the Bot receives a custom binary message from the server
onMessageReceivedJson(Bot, String, JsonObject) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onMessageReceivedJson(Bot, String, JsonObject) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the Bot receives a custom Json message from the server
onMessageReceivedString(Bot, String, String) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onMessageReceivedString(Bot, String, String) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the Bot receives a custom text message from the server
onNextTurn(Bot, Player, JsonObject, Room, boolean) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onNextTurn(Bot, Player, JsonObject, Room, boolean) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when a new turn begins
onNotEligibleToPlay(Bot, Player, Room, String) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onNotEligibleToPlay(Bot, Player, Room, String) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the Bot is not eligible to play the new game play that is starting
onOutOfTurnPlayed(Bot, Player, String, JsonObject, Room, boolean) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onOutOfTurnPlayed(Bot, Player, String, JsonObject, Room, boolean) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when an action is played out of turn by a player
onPlayerAction(Player, String, JsonObject, boolean) - Method in class io.sockit.gameserver.Room
Event-Handler/Callback called when player plays turn - should call actionPlayed() (this will send turnPlayed or outOfTurnPlayed event/message to clients)
onRoomDestroyed() - Method in class io.sockit.gameserver.Player
EventHandler/CallBack called when Room is destroyed.
onRoomDestroyed() - Method in class io.sockit.gameserver.Room
Event-Handler/Callback called when room is destroyed but before event/message is sent to clients.
onRoomDestroyed(Bot, Room) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onRoomDestroyed(Bot, Room) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the room joined by this bot is destroyed
onRoomJoined(Bot, Room) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onRoomJoined(Bot, Room) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the Bot joins a room
onRoomJoined(Session) - Method in class io.sockit.gameserver.Room
Event-Handler/Callback called after session is added to room but before joinedRoom message is sent to the client.
onRoomLeft(Bot) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onRoomLeft(Bot) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the Bot leaves the room
onRoomLeft(Session, boolean) - Method in class io.sockit.gameserver.Room
Event-Handler/Callback called after room Left but before room Left message is sent to player
onRoomRefreshedFromServer(Bot, Room) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onRoomRefreshedFromServer(Bot, Room) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the room state is refreshed from the server.
onSeatLeft(Bot, Player, Room, boolean) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onSeatLeft(Bot, Player, Room, boolean) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when any user leaves a seat in the room.
onSeatTaken(Bot, Player, Room, boolean) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onSeatTaken(Bot, Player, Room, boolean) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when any user takes a seat in the room.
onSeatTaken(Player) - Method in class io.sockit.gameserver.Room
Event-Handler/Callback called after player is seated but before seatTaken message is sent to clients.
onServerShutdown(Bot) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onServerShutdown(Bot) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the server shutsdown
onSessionTimedOut(Bot) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onSessionTimedOut(Bot) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when the Bot's session times out on the server
onSessionTimedOut(Session) - Method in interface io.sockit.gameserver.SessionListener
Event-Handler/Callback called when session times out
onShutDown() - Method in class io.sockit.gameserver.Player
EventHandler/CallBack called when the Game Engine is shutdown.
onShutDown(Session) - Method in interface io.sockit.gameserver.SessionListener
Event-Handler/Callback called when server begins shuts down but before shutdown message is sent to client
onTurnPlayed(Bot, Player, String, JsonObject, Room, boolean) - Method in class io.sockit.gameserver.bot.BotEventAdapter
 
onTurnPlayed(Bot, Player, String, JsonObject, Room, boolean) - Method in interface io.sockit.gameserver.bot.BotEventListener
Event-Handler/Callback called when a player plays his/her turn
onTurnTimedOut(Player) - Method in class io.sockit.gameserver.Room
Event-Handler/Callback called when player's turn times out.
open() - Method in interface io.sockit.gameserver.DataStore
Opens the Database for IO operations
open() - Method in class io.sockit.gameserver.LevelDbStore
Opens the database
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