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R

readArray(String) - Static method in class io.sockit.gameserver.JsonUtil
Parses the specified json String and creates a JsonArray
readObject(String) - Static method in class io.sockit.gameserver.JsonUtil
Parses the specified json String and creates a JsonObject
reconfigurePrivateRoom(User, int, int, JsonObject) - Method in class io.sockit.gameserver.Game
Reconfigures a private room for a user if one exists.
refreshRoomFromServer() - Method in class io.sockit.gameserver.bot.Bot
Attempts to refresh the room state(data) from the server
registerGame(Game) - Static method in class io.sockit.gameserver.Server
Registers a new Game on the Game engine
resetData() - Method in class io.sockit.gameserver.Player
Callback called when game play has ended to reset player data
resetData() - Method in class io.sockit.gameserver.Room
Called after End Game play to reset game play data.
room - Variable in class io.sockit.gameserver.bot.Player
The room in which the player is seated
room - Variable in class io.sockit.gameserver.Player
the room of the player
Room - Class in io.sockit.gameserver.bot
This class represents a game room for a Bot.
Room - Class in io.sockit.gameserver
This class is the super class for all Game Rooms.
Room(Game, String, RoomType, int, int, int) - Constructor for class io.sockit.gameserver.Room
Creates a room.
Room(Game, String, RoomType, int, int, int, boolean) - Constructor for class io.sockit.gameserver.Room
Creates a room
Room(Game, String, RoomType, int, int, int, boolean, int) - Constructor for class io.sockit.gameserver.Room
 
roomDestroyed - Static variable in class io.sockit.gameserver.bot.ErrorCodes
ErrorCode sent by the server when Bot attempts to join a room which is destroyed
roomId - Variable in class io.sockit.gameserver.bot.Room
The roomID of this room
roomId - Variable in class io.sockit.gameserver.bot.RoomInfo
the roomId of the room
roomId - Variable in class io.sockit.gameserver.Room
the room ID.
roomIdDoesNotExist - Static variable in class io.sockit.gameserver.bot.ErrorCodes
ErrorCode sent by the server when Bot attempts to join or take seat in a room which does not exist on the server
RoomInfo - Class in io.sockit.gameserver.bot
This class represents the key info for each room in the room list
roomName - Variable in class io.sockit.gameserver.bot.Room
The name of this room
roomName - Variable in class io.sockit.gameserver.bot.RoomInfo
The name of the room
roomName - Variable in class io.sockit.gameserver.Room
the room name.
roomType - Variable in class io.sockit.gameserver.bot.Room
The type of this room (normal or fast)
roomType - Variable in class io.sockit.gameserver.Room
the room type.
RoomType - Enum in io.sockit.gameserver.bot
Enumeration of the possible room types
RoomType - Enum in io.sockit.gameserver
Enumeration of the possible room types
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