Uses of Interface
io.sockit.gameserver.DataStore
Package | Description |
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io.sockit.gameserver |
This is the core package for the Sockit Multiplayer Game (Server) Engine and provides the classes necessary to implement the server side of a multiplayer turn based game.
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Uses of DataStore in io.sockit.gameserver
Classes in io.sockit.gameserver that implement DataStore Modifier and Type Class Description class
LevelDbStore
An implementation of the DataStore interface which uses LevelDB to save/persist the Game Engine data.Methods in io.sockit.gameserver with parameters of type DataStore Modifier and Type Method Description static void
Server. setDataStore(DataStore dataStore)
Sets the DataStore implementation which will be used to save the Game Engine data.