Player |
Room.getNextPlayer(Player prevPlayer) |
Returns the next player seated after the specified player
|
void |
ClientEventAdapter.onAvtarChangedOfOtherPlayer(Client client,
Player player,
int newAvtarId,
Room room) |
|
void |
ClientEventListener.onAvtarChangedOfOtherPlayer(Client client,
Player player,
int newAvtarId,
Room room) |
Event-Handler/Callback called when the avtar of another player is changed
|
void |
ClientEventAdapter.onNextTurn(Client client,
Player turnPlayer,
JsonObject turnData,
Room room,
boolean isSelfTurn) |
|
void |
ClientEventListener.onNextTurn(Client client,
Player turnPlayer,
JsonObject turnData,
Room room,
boolean isSelfTurn) |
Event-Handler/Callback called when a new turn begins
|
void |
ClientEventAdapter.onNotEligibleToPlay(Client client,
Player player,
Room room,
String reason) |
|
void |
ClientEventListener.onNotEligibleToPlay(Client client,
Player player,
Room room,
String reason) |
Event-Handler/Callback called when the Client is not eligible to play the new game play that is starting
|
void |
ClientEventAdapter.onOutOfTurnPlayed(Client client,
Player outOfTurnPlayer,
String playerAction,
JsonObject actionData,
Room room,
boolean isSelf) |
|
void |
ClientEventListener.onOutOfTurnPlayed(Client client,
Player outOfTurnPlayer,
String playerAction,
JsonObject actionData,
Room room,
boolean isSelf) |
Event-Handler/Callback called when an action is played out of turn by a player
|
void |
ClientEventAdapter.onSeatLeft(Client client,
Player playerLeft,
Room room,
boolean isSelf) |
|
void |
ClientEventListener.onSeatLeft(Client client,
Player playerLeft,
Room room,
boolean isSelf) |
Event-Handler/Callback called when any user leaves a seat in the room.
|
void |
ClientEventAdapter.onSeatTaken(Client client,
Player playerSeated,
Room room,
boolean isSelf) |
|
void |
ClientEventListener.onSeatTaken(Client client,
Player playerSeated,
Room room,
boolean isSelf) |
Event-Handler/Callback called when any user takes a seat in the room.
|
void |
ClientEventAdapter.onTurnPlayed(Client client,
Player turnPlayer,
String playerAction,
JsonObject actionData,
Room room,
boolean isSelf) |
|
void |
ClientEventListener.onTurnPlayed(Client client,
Player turnPlayer,
String playerAction,
JsonObject actionData,
Room room,
boolean isSelf) |
Event-Handler/Callback called when a player plays his/her turn
|