Uses of Package
io.sockit.gameclient

  • Classes in io.sockit.gameclient used by io.sockit.gameclient 
    Class Description
    Client
    This class represents a Client interacting with the server.
    ClientEventListener
    Interface for Client events/callbacks.
    ErrorLogger
    Interface for logging errors
    GamePlayNotInProgressException
    Exception thrown when GamePlay has not started and Client invokes playAction() method
    LoginType
    Enumeration of the possible LoginTypes
    Player
    This class represents a Player seated in the room and can be used to render a player onto the UI This object/function prototype represents a Player seated in the room and can be used to render a player onto the UI
    Room
    This class represents a game room.
    RoomInfo
    This class represents the key info for each room in the room list This object/function prototype represents the key info for each room in the room list
    RoomType
    Enumeration of the possible room types
    ServerMessageType
    Enumeration of the possible Server message types