Index
A B C D E F G H I J L N O P R S T U V
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All Classes All Packages
All Classes All Packages
N
- nextTurn - io.sockit.gameclient.ServerMessageType
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Message received when new turn begins
- noGameEntered - Static variable in class io.sockit.gameclient.ErrorCodes
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ErrorCode sent by the server when Client attempts to get locations or room list or join room before entering a game
- noOfPlayers - Variable in class io.sockit.gameclient.RoomInfo
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The total number of players in the room
- normal - io.sockit.gameclient.RoomType
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Indicates a room with normal turn speed
- noRoomJoined - Static variable in class io.sockit.gameclient.ErrorCodes
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ErrorCode sent by the server when Client has not joined a room and attempts to leaveSeat or playAction or refresh room data
- notEligibeToPlay - io.sockit.gameclient.ServerMessageType
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Message received when player is not eligible to take part in the game play
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