Index
A B C D E F G H I J L N O P R S T U V
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All Classes All Packages
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R
- readArray(String) - Static method in class io.sockit.gameclient.JsonUtil
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Parses the specified json String and creates a JsonArray
- readObject(String) - Static method in class io.sockit.gameclient.JsonUtil
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Parses the specified json String and creates a JsonObject
- refreshRoomFromServer() - Method in class io.sockit.gameclient.Client
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Attempts to refresh the room state(data) from the server
- registerWithEmailId(String, String, String, String) - Method in class io.sockit.gameclient.Client
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Attempts to Register a new user with emailId on the Game Server
- registerWithOtherId(String, String, String, String) - Method in class io.sockit.gameclient.Client
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Attempts to Register a new user with otherId on the Game Server
- rejoinSession() - Method in class io.sockit.gameclient.Client
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Attempts to rejoin this Client's session if the session is still alive on the server
- room - Variable in class io.sockit.gameclient.Player
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The room in which the player is seated
- Room - Class in io.sockit.gameclient
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This class represents a game room.
- roomData - io.sockit.gameclient.ServerMessageType
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Message received when room state (data) is updated
- roomDestroyed - io.sockit.gameclient.ServerMessageType
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Message received when room joined by the Client is destroyed
- roomDestroyed - Static variable in class io.sockit.gameclient.ErrorCodes
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ErrorCode sent by the server when Client attempts to join a room which is destroyed
- roomId - Variable in class io.sockit.gameclient.Room
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The roomID of this room
- roomId - Variable in class io.sockit.gameclient.RoomInfo
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the roomId of the room
- roomIdDoesNotExist - Static variable in class io.sockit.gameclient.ErrorCodes
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ErrorCode sent by the server when Client attempts to join or take seat in a room which does not exist on the server
- RoomInfo - Class in io.sockit.gameclient
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This class represents the key info for each room in the room list This object/function prototype represents the key info for each room in the room list
- roomJoined - io.sockit.gameclient.ServerMessageType
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Message received when room is joined by a client
- roomLeft - io.sockit.gameclient.ServerMessageType
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Message received when Client leaves the room
- roomList - io.sockit.gameclient.ServerMessageType
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Message received when server sends list of roomList to the Client
- roomName - Variable in class io.sockit.gameclient.Room
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The name of this room
- roomName - Variable in class io.sockit.gameclient.RoomInfo
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The name of the room
- roomType - Variable in class io.sockit.gameclient.Room
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The type of this room (normal or fast)
- RoomType - Enum in io.sockit.gameclient
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Enumeration of the possible room types
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