Client |
This class represents a Client interacting with the server.
|
ClientEventListener |
Interface for Client events/callbacks.
|
ErrorLogger |
Interface for logging errors
|
GamePlayNotInProgressException |
Exception thrown when GamePlay has not started and Client invokes playAction() method
|
LoginType |
Enumeration of the possible LoginTypes
|
Player |
This class represents a Player seated in the room and can be used to render a player onto the UI
This object/function prototype represents a Player seated in the room and can be used to render a player onto the UI
|
Room |
This class represents a game room.
|
RoomInfo |
This class represents the key info for each room in the room list
This object/function prototype represents the key info for each room in the room list
|
RoomType |
Enumeration of the possible room types
|
ServerMessageType |
Enumeration of the possible Server message types
|