void |
ClientEventAdapter.onAvtarChangedOfOtherPlayer(Client client,
Player player,
int newAvtarId,
Room room) |
|
void |
ClientEventListener.onAvtarChangedOfOtherPlayer(Client client,
Player player,
int newAvtarId,
Room room) |
Event-Handler/Callback called when the avtar of another player is changed
|
void |
ClientEventAdapter.onGameAction(Client client,
String gameAction,
JsonObject actionData,
Room room) |
|
void |
ClientEventListener.onGameAction(Client client,
String gameAction,
JsonObject actionData,
Room room) |
Event-Handler/Callback called when a game action occurs in the game.
|
void |
ClientEventAdapter.onGamePlayEnded(Client client,
Room room,
JsonObject endGameData) |
|
void |
ClientEventListener.onGamePlayEnded(Client client,
Room room,
JsonObject endGameData) |
Event-Handler/Callback called when game play ends in the room
|
void |
ClientEventAdapter.onGamePlayStarted(Client client,
Room room) |
|
void |
ClientEventListener.onGamePlayStarted(Client client,
Room room) |
Event-Handler/Callback called when game play starts in the room
|
void |
ClientEventAdapter.onInvalidAction(Client client,
String action,
String description,
JsonObject errorData,
Room room,
boolean isOutOfTurn) |
|
void |
ClientEventListener.onInvalidAction(Client client,
String action,
String description,
JsonObject errorData,
Room room,
boolean isOutOfTurn) |
Event-Handler/Callback called when an action played by the Client is not valid
|
void |
ClientEventAdapter.onNextTurn(Client client,
Player turnPlayer,
JsonObject turnData,
Room room,
boolean isSelfTurn) |
|
void |
ClientEventListener.onNextTurn(Client client,
Player turnPlayer,
JsonObject turnData,
Room room,
boolean isSelfTurn) |
Event-Handler/Callback called when a new turn begins
|
void |
ClientEventAdapter.onNotEligibleToPlay(Client client,
Player player,
Room room,
String reason) |
|
void |
ClientEventListener.onNotEligibleToPlay(Client client,
Player player,
Room room,
String reason) |
Event-Handler/Callback called when the Client is not eligible to play the new game play that is starting
|
void |
ClientEventAdapter.onOutOfTurnPlayed(Client client,
Player outOfTurnPlayer,
String playerAction,
JsonObject actionData,
Room room,
boolean isSelf) |
|
void |
ClientEventListener.onOutOfTurnPlayed(Client client,
Player outOfTurnPlayer,
String playerAction,
JsonObject actionData,
Room room,
boolean isSelf) |
Event-Handler/Callback called when an action is played out of turn by a player
|
void |
ClientEventAdapter.onRoomDestroyed(Client client,
Room room) |
|
void |
ClientEventListener.onRoomDestroyed(Client client,
Room room) |
Event-Handler/Callback called when the room joined by this client is destroyed
|
void |
ClientEventAdapter.onRoomJoined(Client client,
Room room) |
|
void |
ClientEventListener.onRoomJoined(Client client,
Room room) |
Event-Handler/Callback called when the Client joins a room
|
void |
ClientEventAdapter.onRoomRefreshedFromServer(Client client,
Room room) |
|
void |
ClientEventListener.onRoomRefreshedFromServer(Client client,
Room room) |
Event-Handler/Callback called when the room state is refreshed from the server.
|
void |
ClientEventAdapter.onSeatLeft(Client client,
Player playerLeft,
Room room,
boolean isSelf) |
|
void |
ClientEventListener.onSeatLeft(Client client,
Player playerLeft,
Room room,
boolean isSelf) |
Event-Handler/Callback called when any user leaves a seat in the room.
|
void |
ClientEventAdapter.onSeatTaken(Client client,
Player playerSeated,
Room room,
boolean isSelf) |
|
void |
ClientEventListener.onSeatTaken(Client client,
Player playerSeated,
Room room,
boolean isSelf) |
Event-Handler/Callback called when any user takes a seat in the room.
|
void |
ClientEventAdapter.onTurnPlayed(Client client,
Player turnPlayer,
String playerAction,
JsonObject actionData,
Room room,
boolean isSelf) |
|
void |
ClientEventListener.onTurnPlayed(Client client,
Player turnPlayer,
String playerAction,
JsonObject actionData,
Room room,
boolean isSelf) |
Event-Handler/Callback called when a player plays his/her turn
|