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N

nextTurn - io.sockit.gameclient.ServerMessageType
Message received when new turn begins
noGameEntered - Static variable in class io.sockit.gameclient.ErrorCodes
ErrorCode sent by the server when Client attempts to get locations or room list or join room before entering a game
noOfPlayers - Variable in class io.sockit.gameclient.RoomInfo
The total number of players in the room
normal - io.sockit.gameclient.RoomType
Indicates a room with normal turn speed
noRoomJoined - Static variable in class io.sockit.gameclient.ErrorCodes
ErrorCode sent by the server when Client has not joined a room and attempts to leaveSeat or playAction or refresh room data
notEligibeToPlay - io.sockit.gameclient.ServerMessageType
Message received when player is not eligible to take part in the game play
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