| Client |
This class represents a Client interacting with the server.
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| ClientEventListener |
Interface for Client events/callbacks.
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| ErrorLogger |
Interface for logging errors
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| GamePlayNotInProgressException |
Exception thrown when GamePlay has not started and Client invokes playAction() method
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| LoginType |
Enumeration of the possible LoginTypes
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| Player |
This class represents a Player seated in the room and can be used to render a player onto the UI
This object/function prototype represents a Player seated in the room and can be used to render a player onto the UI
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| Room |
This class represents a game room.
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| RoomInfo |
This class represents the key info for each room in the room list
This object/function prototype represents the key info for each room in the room list
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| RoomType |
Enumeration of the possible room types
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| ServerMessageType |
Enumeration of the possible Server message types
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